Events
Create custom events for when a user joins, a channel is created, etc.
The Custom Events module is where you can trigger actions based on things that occur in your server, on a timed basis, from an IFTTT trigger, and even from a BotGhost webhook.
Getting Started
Located in the Custom Events module, you will see the "New Custom Event" section, click the "Custom Event Builder" yellow block to create a new event.

Select a custom event from the options currently provided.
These options will activate when a condition is met. For instance, if a user joins your server, you can then have the bot greet them, like the announcement module, and DM them.
Under the yellow main block, click on it and set an "Event Nickname". This will be shown in the dashboard if you are ever looking to edit a certain event. You can name it to whatever you'd want.
Blocks
In the custom event builder, the blocks you can use vary to the custom command builder. While creating an event, you cannot use options or certain conditions. As an example, you cannot use a "User Condition" in a timed event as the event has no user trigger. You can however use it if you have at least one button or select menu in your event.
Available Events
The type of events you may use in the custom events builder can be found below.
Action Events
Action Events are a category of pre-built, powerful events in BotGhost that combine multiple actions into a single block. They are designed to simplify the creation of common bot features, allowing you to accomplish complex tasks without needing multiple custom event blocks. Check out the Action Events page for more information.
Timed Events
Timed events are a special type of events that can run on a scheduled (every day at 5 pm) or a set interval (every 10 minutes). Check out the Timed Events page for more.
IFTTT Events
IFTTT events can be triggered by IFTTT when something occurs (ex. you've created an applet that triggers a custom event when a video is posted on YouTube). Learn more on how to use them here.
Webhook Events
Webhook events can be triggered by an API Request sent to BotGhost. Learn more on the Webhooks page.
Application Events
The application events are based on actions in your server related to application command permissions.
When an application command’s permissions are updated
Audit Events
The audit events are based on actions in your server related to Discord’s audit log system.
When an audit log entry is created
Auto Moderation Events
The Auto Moderation events are based on actions in your server related to Discord’s built-in AutoMod feature.
When an Auto Moderation action is executed
When an Auto Moderation rule is created
When an Auto Moderation rule is deleted
When an Auto Moderation rule is updated
Boost Events
The boost events are based on actions in your server related to server boosts.
When a member boosts the server for the first time
When a member unboosts the server
When a server boost level increases
When a server boost level decrease
Bot Events
The bot events are related to actions that occur within your bot.
When the bot joins a server
When the bot leaves a server
When the bot starts or is restarted
When a custom variable's value changes
When the bot is updated through the dashboard
Channel Events
The channel events are based on actions in your server that are related to channels.
When a channel is created
When a channel is deleted
When a channel is updated
When a channel's permissions are updated
When a guild channel’s topic is updated
When a channel’s pins are updated
Invite Events
The invite events are based on actions in your server that are related to invites.
When a invite is created
When a invited is deleted
Member Events
The member events are based on actions in your server that are related to users.
When a new user joins the serer
When a user is banned from the server
When a user is unbanned from the server
When a user leaves or is kicked from the server
When a role is added to a user
When a role is removed from a user
When a guild member is updated
When a user changes their nickname
When a user changes their status
When a guild’s features are updated
When a guild’s ownership is transferred to another user
When a guild becomes a Partner
When a guild loses its Partner status
When a guild’s name is changed
When an AFK channel is set
When the AFK channel is removed
When a guild banner is added
When a guild banner is removed
When a member passes membership screening
When a guild’s integrations are updated
Message Events
The message events are based on actions in your server that are related to messages.
When a new message is sent
When a message is updated or edited
When a message is deleted
When a message is pinned
When a user starts typing
Music Events
The music events are events triggered by music actions and the music module.
Track Events
When a track starts playing
When a track finishes playing
When the queue finishes playing
When a track encounters an error
When a track gets stuck/frozen
Player Controls
When playback is started
When playback is paused
When playback is resumed
When a track is skipped
When seeking in a track
When queue is shuffled
When playback is stopped
Queue Events
When a track is added to the queue
When a track is removed from the queue
Settings Events
When AutoPlay is toggled
When AutoLeave is toggled
When the player volume is changed
When player loop mode is changed
Connection Events
When bot connects to voice channel
When bot disconnects from voice channel
When bot is moved to a different voice channel
When bot automatically leaves voice due to inactivity
System Events
When a music player is created
When a music player is destroyed
When a music player switches Lavalink node
When a music player's WebSocket connection closes
When a music player state updates (fires frequently)
Other Music Events
When audio filters are changed
When player is resuming playback
When player has successfully resumed
When player mute status changes
When player deaf status changes
When a user joins the voice channel with the bot
When a user leaves the voice channel with the bot
Poll Events
The poll events are based on actions in your server related to the discord builtin poll feature.
When a user votes on a poll
When a user removes their vote on a poll
Reaction Events
The reaction events are based on actions in your server that are related to reactions on messages.
When a reaction is added to a message
When a reaction is removed from a message
When all reactions are removed from a message
When a specific reaction is removed from a message
Role Events
The role events are based on actions in your server that are related to roles.
When a role is created
When a role is updated
When a role is deleted
Scheduled Events Events
The scheduled events events are based on actions in your server that are related to the scheduled events feature.
When a scheduled event is created
When a scheduled event is updated
When a scheduled event is deleted
When a user joins a scheduled event
When a user leaves a scheduled event
Stage Events
The stage events are based on actions in your server related to stage instances.
When a stage instance is created
When a stage instance is deleted
When a stage instance is updated
Sticker Events
The sticker events are based on actions in your server related to stickers.
When a sticker is created
When a sticker is deleted
When a sticker is updated
Thread Events
The thread events are based on actions in your server that are related to threads or forum posts.
When a thread is created
When a thread is deleted
When a thread is updated
When thread lists are synced
When thread members are updated
When a thread member is updated
Voice Events
The voice events are based on actions in your server that are related to voice channels and users inside of them.
When a member joins a voice channel
When a member switches voice channels
When a member leaves a voice channel
When a member starts streaming in a voice channel
When a member stops streaming in a voice channel
When a member is server muted
When a member self mutes
When a member is server unmuted
When a member self unmutes
When a member is server deafened
When a member self deafens
When a member is server undeafened
When a member self undeafens
When a voice server is updated
Variables
All specific and special variables can be found in the variable tab, the variable list changes per event type.
All event specific variables can be found in the variable list (represented by a clipboard icon), that appears on every input in your event builder. Those vary per event type. Learn more about variables and other variable types in the Variables page.

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